MISSILE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Gossamid Bow | |||||||
Gossamid Bow | 12" | 2 | 3+ | 3+ | - | 1 | |
MELEE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Cruel Talons | |||||||
Cruel Talons | 1" | 2 | 3+ | 4+ | - | 1 |
KEYWORDS | ORDER, SYLVANETH, FREE SPIRITS, GOSSAMID ARCHERS |
The ORDER keyword is used in the following Sylvaneth warscrolls:
The SYLVANETH keyword is used in the following Sylvaneth warscrolls:
The FREE SPIRITS keyword is used in the following Sylvaneth warscrolls:
Reserve units are picked as part of your army before the battle begins, while summoned units are units added to your army once the battle is underway. Models that have been removed from play can be used as part of a summoned unit. | ||
Units that are set up in a location other than on the battlefield, for example, reserve units (see 3.1), are always considered to be set up in a coherent group. | ||