8" 7 4+ 7+ 6+ Gladewyrms are ferocious subterranean creatures formed from concentrated life magic, used by the Sylvaneth to protect the realmroots from eldritch invaders. When called upon, they leave their patrols along the spirit paths and erupt from the earth to aid their summoners. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Fearsome Mandibles and Bladed Carapace [Anti-PRIEST (+1 Rend), Anti-WIZARD (+1 Rend)] | |||||||
| Fearsome Mandibles and Bladed Carapace Anti-PRIEST (+1 Rend), Anti-WIZARD (+1 Rend) | 6 | 4+ | 2+ | 1 | D3 | ||
Passive |
Your Movement Phase |
| KEYWORDS | CORE |
KEYWORDS | MANIFESTATION, ENDLESS SPELL, WARD (6+) |
| ORDER, SYLVANETH |
Passive |
Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
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The WARD keyword is used in the following Sylvaneth warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Reaction: Opponent declared a SPELL ability |
| KEYWORDS | UNBIND |
Your Hero Phase |
| KEYWORDS | BANISH |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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The MANIFESTATION keyword is used in the following Sylvaneth warscrolls:
The ENDLESS SPELL keyword is used in the following Sylvaneth warscrolls: