- 8 4+ - When the wyldwoods of the Sylvaneth stir, enemies of the natural order must be on their guard. The spirits that dwell within these ancient groves are roused to terrible fury by intrusions into their domain, and they will take every chance to prey upon those foolish enough to stray beneath their shadowed boughs. | ||
Passive |
Once Per Battle Round, Start of Battle Round |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | FACTION TERRAIN |
| ORDER, SYLVANETH |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||