Maggotkin of Nurgle – Diseased Revellers

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REGIMENT OF RENOWN
Diseased Revellers
Bounding along to the joyously discordant tunes of Fetorlux the Bilepiper, these Beasts of Nurgle frolic through the enemy’s lines in unbridled happiness, leaving devastation in their wake. These rampant and rambunctious children of the Plague God are filled with unfettered abandon. Spreading filth and contamination with their antics, they are the Grandfather’s grotesque hunting hounds.
REGIMENT OF RENOWN
Diseased Revellers
INCLUSION

This Regiment of Renown can be included in armies from the following factions:

BATTLE PROFILE

Points: 310

Passive
THE PIPER’S INFECTIOUS MELODIES: Driven into blissful delirium by the farts and squelches emanating from Fetorlux’s gutpipes, these Beasts of Nurgle are ever eager to find new playmates.

Effect: While a Beast of Nurgle in this Regiment of Renown is within 3" of this Regiment of Renown’s Sloppity Bilepiper, it can use the 'Attention Seekers' ability even if the other Beast of Nurgle in this Regiment of Renown has already used it this turn.

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3.5 Regiments of Renown
In addition to creating your own regiments, you can also spend points to include 1 Regiment of Renown. Regiments of Renown are pre-built regiments, each with their own special abilities. The rules for each Regiment of Renown will specify which factions can include it. A unit in a Regiment of Renown cannot be your general even if it is a WARMASTER.

  • You cannot include more than one Regiment of Renown in your army unless otherwise specified in the notes column of that regiment’s battle profile.
  • Units in a Regiment of Renown cannot use (but can be picked as the target of, if otherwise eligible) any faction rules from the faction they are allied into, including enhancements and lores.
  • If an ability allows you to set up a replacement unit (Core Rules, 24.2) for a unit in a Regiment of Renown, that unit also counts as being part of that Regiment of Renown.
© Vyacheslav Maltsev 2013-2026