8" 8 3+ 2 6+ Mounted atop bloated Rot Flies, the Lords of Affliction lead Nurgle’s vanguards to war. They and their droning brethren strike directly from the curdled skies, skewering the enemy on their filth-encrusted tridents. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Festerspike [Charge (+1 Damage)] | |||||||
| Festerspike Charge (+1 Damage) | 4 | 3+ | 3+ | 1 | 2 | ||
| Rot Fly’s Mouthparts and Sting [Companion] | |||||||
| Rot Fly’s Mouthparts and Sting Companion | 6 | 4+ | 3+ | - | 1 | ||
Once Per Turn (Army), Any Combat Phase |
Any Combat Phase |
KEYWORDS | HERO, CAVALRY, FLY, WARD (6+) |
| CHAOS, MAGGOTKIN OF NURGLE, ROTBRINGERS |
The ROTBRINGERS keyword is used in the following Maggotkin of Nurgle warscrolls:
Passive |
The HERO keyword is used in the following Maggotkin of Nurgle warscrolls:
The WARD keyword is used in the following Maggotkin of Nurgle warscrolls:
The CHAOS keyword is used in the following Maggotkin of Nurgle warscrolls:
The MAGGOTKIN OF NURGLE keyword is used in the following Maggotkin of Nurgle warscrolls:
The ROTBRINGERS keyword is used in the following Maggotkin of Nurgle warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| ||
The CAVALRY keyword is used in the following Maggotkin of Nurgle warscrolls:
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Maggotkin of Nurgle warscrolls: