6" 24 4+ 10 What servant of Chaos has not heard of the Brothers Glott? Born beneath odious moons and curdled skies, these triplets are the foremost mortal servants of the Plague Lord. There are Plaguebearers created solely to tally the victories they have won and enemies they have crushed in his name, and legend tells that they have walked the dilapidated halls of the Manse, observing the god labouring at his cauldron. Though the Glottkin may fall on rare occasions, Nurgle can never remain irate with such cherished scions for long. In time, they always return, ready to spread filth and foulness anew.
Otto Glott is the eldest by precisely seven seconds, a fact he mentions often. Jovial and gregarious, he is a masterful warrior despite his bulk. Ethrac, the middle sibling, is quite the opposite in temperament; an embittered soul who loudly criticises the decisions of his brothers and underlings, he is tolerated for his immense skill at plague-sorcery. The last and most physically imposing of the trio is Ghurk Glott. Once fair and meek, Nurgle has transformed him into a slow-witted leviathan upon whose shoulders his bickering siblings ride. Ghurk is capable of building terrible momentum on the charge, smashing open fortress gates or trampling all those in his path. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Ghurk’s Tentacle | |||||||
Ghurk’s Tentacle | 4 | 3+ | 2+ | 2 | D3+3 | ||
Otto’s Scythe | |||||||
Otto’s Scythe | 4 | 3+ | 3+ | 1 | 2 | ||
Ghurk’s Lamprey Maw | |||||||
Ghurk’s Lamprey Maw | 3 | 3+ | 2+ | 2 | 3 |
Passive |
Once Per Turn (Army), Reaction: You declared the ‘Counter-charge’ command for this unit |
KEYWORDS | RAMPAGE |
Passive |
Your Hero Phase | 6 |
KEYWORDS | SPELL |
KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER, WIZARD (1), WARD (5+) |
CHAOS, MAGGOTKIN OF NURGLE, ROTBRINGERS |
Passive |
The HERO keyword is used in the following Maggotkin of Nurgle warscrolls:
The WIZARD keyword is used in the following Maggotkin of Nurgle warscrolls:
The WARD keyword is used in the following Maggotkin of Nurgle warscrolls:
The CHAOS keyword is used in the following Maggotkin of Nurgle warscrolls:
The MAGGOTKIN OF NURGLE keyword is used in the following Maggotkin of Nurgle warscrolls:
The ROTBRINGERS keyword is used in the following Maggotkin of Nurgle warscrolls:
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
The UNIQUE keyword is used in the following Maggotkin of Nurgle warscrolls:
| ||
In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Hero Phase | 6 |
KEYWORDS | SPELL |
Your Charge Phase |
KEYWORDS | CORE, MOVE, CHARGE |
The MONSTER keyword is used in the following Maggotkin of Nurgle warscrolls:
Enemy Charge Phase | 2 |
The WARMASTER keyword is used in the following Maggotkin of Nurgle warscrolls: