Maggotkin of Nurgle – Lord of Plagues

This warscroll does not meet the selection criteria (see Settings tab).
MAGGOTKIN OF NURGLE WARSCROLL
Lord of Plagues
4"
7
4+
2
Lords of Plagues are amongst the most warlike of Nurgle’s mortal champions. Reapers of men and cultivators of tainted soil both, they see it as their duty to spread a carpet of corpses across the realms, within which their god’s noxious gifts might ferment and grow strong. Surrounded by retinues of pus-dripping Blightkings, a Lord of Plagues trudges towards the most formidable warriors of the enemy host, huge cleavers gripped in their rot-eaten fingers. There is a logic to this, the champions believe: the corpses of the strongest foes will allow the greatest maladies to incubate within them. Besides, Nurgle is a proud god and smiles upon any who martially excel in his name. Many Lords of Plagues have their own peculiar rituals and idiosyncrasies when at war. Some speak only in sonorous rhymes, while others allow every seventh enemy to flee and spread warnings of woe. Some are sickeningly jolly, jesting with victims overcome by disease, while others are burdened with a great weariness that only divine service can alleviate. These quirks are often embraced and emulated by a Lord of Plague’s loyal warriors. Amongst warbands of Rotbringers, it is considered a position of honour to fight in the entourage of such a champion and thus be inspired as they reap life after life in the Grandfather’s service.
MAGGOTKIN OF NURGLE WARSCROLL
Lord of Plagues
MELEE WEAPONS
AtkHitWndRndDmg
Plague-ridden Great Blade [Crit (Mortal)]
Plague-ridden Great Blade
Crit (Mortal)
53+3+12
BATTLE PROFILE

Unit Size: 1      Points: 150
Base size: 40mm
Can be reinforced: No
Regiment Options: Any ROTBRINGERS INFANTRY

This HERO can join an eligible regiment as a Rotbringer Lord.

Passive
LORD OF THE BLIGHTKINGS: A Lord of Plagues leads their chosen warriors to battle with a febrile energy.

Effect: Add 1 to charge rolls for friendly Putrid Blightkings units while they are wholly within 12" of this unit.

Any Combat Phase
SEVENFOLD SLAUGHTER: A Lord of Plagues drives their warriors to keep hacking at the foe until they are reduced to nothing more than twitching, filthstreaked offal.

Declare: Pick a friendly Putrid Blightkings unit that charged this turn and is wholly within 12" of this unit to be the target.

Effect: Roll a dice. On a 2+, add 1 to the Attacks characteristic of the target’s Blighted Weapons for the rest of the turn.

KEYWORDS
HERO, INFANTRY, WARD (5+)
CHAOS, MAGGOTKIN OF NURGLE, ROTBRINGERS
3.1 Regiments
Armies are made up of one or more regiments, each of which is led by a HERO. You must have at least 1 regiment in your army, and you can include a maximum of 5 regiments. To add a regiment, pick 1 HERO from your faction, then pick up to 3 non-HERO units to accompany them.

Each HERO’s battle profile lists which units can be added to their regiment, and each non-HERO unit’s battle profile lists any relevant keywords it has. The battle profiles of some HEROES (such as named characters) may say that they can be added to the regiment of another HERO.
Those HEROES can join an eligible regiment as a Rotbringer Lord.

Infantry Hero
18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.
14.3 Charge Phase
Your Charge Phase
CHARGE: With a mighty battle cry, the warriors charge into combat with the enemy.

Declare: Pick a friendly unit that is not in combat and has not used a RUN or RETREAT ability this turn to use this ability. Then, make a charge roll of 2D6.

Effect: That unit can move a distance up to the value of the charge roll. That unit can move through the combat ranges of any enemy units and must end that move within 1/2" of a visible enemy unit. If it does so, the unit using this ability has charged.
KEYWORDSCORE, MOVE, CHARGE

Universal Core Abilities - Charge Phase
Your Charge Phase
CHARGE: With a mighty battle cry, the warriors charge into combat with the enemy.

Declare: Pick a friendly unit that is not in combat and has not used a RUN or RETREAT ability this turn to use this ability. Then, make a charge roll of 2D6.

Effect: That unit can move a distance up to the value of the charge roll. That unit can move through the combat ranges of any enemy units and must end that move within 1/2" of a visible enemy unit. If it does so, the unit using this ability has charged.
KEYWORDSCORE, MOVE, CHARGE

The ROTBRINGERS and INFANTRY keywords are used in the following Maggotkin of Nurgle warscrolls:

© Vyacheslav Maltsev 2013-2024