8" 7 3+ 2 While Nurgle is often described as a god of pestilence, his true sphere is that of despair. The Harbingers of Decay are prime vectors of this doom-bringing. Misery exudes from these hooded figures like a miasma; with a single desolate word, they wrack a foe with crushing regret. Harbingers do not manipulate corrupt magics in the fashion of a sorcerer. Rather, they serve as conduits for Nurgle’s own essence in the realms, summoning epidemics of woe through guttural invocation and grisly sacrifice.
A Harbinger will channel malignant energies through a series of dreadful omens, each serving as ritual accelerants to magnify their god’s influence. Known collectively as the Seven Strokes of Doom, there is little uniformity in how these omens manifest. Tales are told of bells that drone night and day with no obvious source, fresh water congealing to pus and bile, and livestock simply collapsing before rapidly succumbing to decay. Only the first and final signs are consistent – the former being the Harbinger looming upon the far horizon, and the latter manifesting as the champion returning with scythe or grim tocsin held aloft, summoning epidemics of rust and decay to overcome the enemy. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Grim Rotsword or Plague Scythe [Crit (Mortal)] | |||||||
Grim Rotsword or Plague Scythe Crit (Mortal) | 3 | 3+ | 3+ | 1 | 3 | ||
Daemonic Mount’s Flyblown Bite [Companion] | |||||||
Daemonic Mount’s Flyblown Bite Companion | 2 | 5+ | 3+ | - | 1 |
Once Per Battle (Army), Enemy Hero Phase |
Your Hero Phase | 4 |
KEYWORDS | PRAYER |
KEYWORDS | HERO, PRIEST (1), CAVALRY, WARD (5+) |
CHAOS, MAGGOTKIN OF NURGLE, ROTBRINGERS |
The ROTBRINGERS keyword is used in the following Maggotkin of Nurgle warscrolls:
Passive |
The HERO keyword is used in the following Maggotkin of Nurgle warscrolls:
The WARD keyword is used in the following Maggotkin of Nurgle warscrolls:
The CHAOS keyword is used in the following Maggotkin of Nurgle warscrolls:
The MAGGOTKIN OF NURGLE keyword is used in the following Maggotkin of Nurgle warscrolls:
The ROTBRINGERS keyword is used in the following Maggotkin of Nurgle warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
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Your Movement Phase |
KEYWORDS | CORE, MOVE |
Your Movement Phase |
KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
KEYWORDS | CORE, MOVE, RETREAT |
Your Charge Phase |
KEYWORDS | CORE, MOVE, CHARGE |
Once Per Battle, Your Hero Phase | 7 |
KEYWORDS | PRAYER |
The CAVALRY keyword is used in the following Maggotkin of Nurgle warscrolls: