5" 1 6+ 1 6+ Mutants and outcasts from society, Pox-Wretches are among the lowliest of Nurgle's followers. Desperate for their patron's regard, they embrace filth and disease wholly and utterly. So thoroughly vile are they that they attract the presence of Mire Kelpies, phlegm-like creatures who shuffle in their wake, enhancing the virulence of the Pox-Wretches' infections. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Decaying Weapons [Crit (Auto-wound)] | |||||||
| Decaying Weapons Crit (Auto-wound) | 2 | 4+ | 4+ | - | 1 | ||
Passive |
Once Per Turn (Army), End of Any Turn |
KEYWORDS | INFANTRY, CHAMPION, WARD (6+) |
| CHAOS, MAGGOTKIN OF NURGLE, ROTBRINGERS |
Passive |
The INFANTRY keyword is used in the following Maggotkin of Nurgle warscrolls:
The WARD keyword is used in the following Maggotkin of Nurgle warscrolls:
The CHAOS keyword is used in the following Maggotkin of Nurgle warscrolls:
The MAGGOTKIN OF NURGLE keyword is used in the following Maggotkin of Nurgle warscrolls:
The ROTBRINGERS keyword is used in the following Maggotkin of Nurgle warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
The CHAMPION keyword is used in the following Maggotkin of Nurgle warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
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Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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