Maggotkin of Nurgle – Scourge of Aqshy Sloven Knights

This warscroll does not meet the selection criteria (see Settings tab).
MAGGOTKIN OF NURGLE WARSCROLL
Scourge of Aqshy Sloven Knights
8"
4
3+
1
6+
Though many of them are still attired in the mouldering panoply of their former Freeguild regiments, Sloven Knights are a far cry from the defenders of the Great Parch they once were. Resentful, disconsolate and filled with a profound ennui, these rotting warriors languidly bludgeon the foe into a pulp.
MAGGOTKIN OF NURGLE WARSCROLL
Scourge of Aqshy Sloven Knights
MELEE WEAPONS
AtkHitWndRndDmg
Entropic Bludgeons [Charge (+1 Damage)]
Entropic Bludgeons
Charge (+1 Damage)
24+3+22
Foetid Nag’s Hooves [Companion]
Foetid Nag’s Hooves
Companion
25+3+-1
BATTLE PROFILE

Unit Size: 3      Points: 210
Base size: 75 × 42mm
Can be reinforced: Yes

Once Per Turn (Army), Any Combat Phase
INDOLENT BLUDGEONING: Ever unwilling to expend too much effort, these Sloven Knights are far more deadly when their allies are carrying out the bulk of the red work.

Declare: Pick an enemy unit in combat with this unit to be the target.

Effect: For the rest of the turn, while the target is in combat with both this unit and another friendly MAGGOTKIN OF NURGLE unit, add 1 to the Damage characteristic of this unit’s melee weapons for attacks that target that enemy unit

KEYWORDS
CAVALRY, CHAMPION, WARD (6+)
CHAOS, MAGGOTKIN OF NURGLE, ROTBRINGERS
18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

Army List
Warscrolls collated

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
Companion
Unless otherwise specified, attacks made by this weapon are not affected by friendly abilities that modify hit rolls, wound rolls or weapon characteristics, except for those that apply negative modifiers (e.g. ‘Covering Fire’).
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit. If this unit is a BEAST, this ability affects this unit’s Companion weapons.

The CHAMPION keyword is used in the following Maggotkin of Nurgle warscrolls:

7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.
A model is considered to be in combat with an enemy unit if that unit is within the model’s combat range and visible to it’

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.

The CAVALRY keyword is used in the following Maggotkin of Nurgle warscrolls:

Charge (+1 Damage)
Add 1 to this weapon’s Damage characteristic if the attacking unit charged this turn.
© Vyacheslav Maltsev 2013-2026