8" 8 3+ 5 5+ The Daemon Prince Gelgus Pust is a grotesque and monstrous creature whose corpulent body is riddled with parasites. Once a pious man, his ambition saw him fall into Nurgle's clutches. He relishes despoiling the land, particularly the pure waters of Ghyran, where he makes his lair. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Malady and Contagion [Crit (Auto-wound)] | |||||||
| Malady and Contagion Crit (Auto-wound) | 7 | 3+ | 3+ | 1 | 3 | ||
Once Per Battle, Your Hero Phase |
Passive |
Any Combat Phase |
Any Charge Phase |
KEYWORDS | UNIQUE, HERO, INFANTRY, FLY, WARD (5+) |
| CHAOS, MAGGOTKIN OF NURGLE, DAEMON |
Passive |
The HERO keyword is used in the following Maggotkin of Nurgle warscrolls:
The INFANTRY keyword is used in the following Maggotkin of Nurgle warscrolls:
The WARD keyword is used in the following Maggotkin of Nurgle warscrolls:
The CHAOS keyword is used in the following Maggotkin of Nurgle warscrolls:
The MAGGOTKIN OF NURGLE keyword is used in the following Maggotkin of Nurgle warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The DAEMON keyword is used in the following Maggotkin of Nurgle warscrolls:
The UNIQUE keyword is used in the following Maggotkin of Nurgle warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| ||
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Maggotkin of Nurgle warscrolls: