4" 3 6+ 1 5+ Phleghmus Potbelly sees his duty as a satisfying if simple one: to spread the maggots and seepages of Nurgle across the realms, allowing his festering Garden to sprout. Helping him cultivate these gruesome cycles are not only fellow Plaguebearers but daemon-flies and ticks who inject their vileness directly into living bodies. Embergard’s sweltering innards are, to Phleghmus’s mind, ripe for transformation into a seething cauldron of plagues – especially with emberstone drawing in so many living, virile hosts... | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Gardening Tools [Crit (Mortal)] | |||||||
| Gardening Tools Crit (Mortal) | 1 | 4+ | 3+ | - | 1 | ||
| MODEL | BASE SIZE |
| Phleghmus Potbelly | 40mm |
| Bug-Eyed Dripterus, Slunge, Maggoty Strewg | 32mm |
| Squort | 25mm |
Passive |
End of Any Turn |
KEYWORDS | UNIQUE, INFANTRY, CHAMPION, STANDARD BEARER, WARD (5+) |
| CHAOS, MAGGOTKIN OF NURGLE, DAEMON |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The INFANTRY keyword is used in the following Maggotkin of Nurgle warscrolls:
Passive |
The CHAMPION keyword is used in the following Maggotkin of Nurgle warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Maggotkin of Nurgle warscrolls:
Passive |
The WARD keyword is used in the following Maggotkin of Nurgle warscrolls:
The CHAOS keyword is used in the following Maggotkin of Nurgle warscrolls:
The MAGGOTKIN OF NURGLE keyword is used in the following Maggotkin of Nurgle warscrolls:
The DAEMON keyword is used in the following Maggotkin of Nurgle warscrolls:
The UNIQUE keyword is used in the following Maggotkin of Nurgle warscrolls:
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Passive |
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Q: | When making shooting attacks, can all models in the attacking unit shoot even if the target unit is not visible to some of those models? |
| A: | No, the only models in the attacking unit that can make shooting attacks are those that the target unit is visible to. |
| Q: | When a unit uses a SHOOT ability, does it have to shoot with all of the ranged weapons that it is armed with? |
| A: | Yes. |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
|
|
|
Once Per Turn (Army), End of Any Turn |