Ossiarch Bonereapers – Kavalos Deathriders

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SPEARHEAD WARSCROLL
Kavalos Deathriders
10"
3
4+
1
6+
Deathriders are the feared cavalry hosts of the Ossiarch Empire. Infamy cloaks these warriors; any who have fought against the Ossiarchs have heard of their devastating charges, for their arrowhead formations and thunderous charges can shatter any battleline. The steeds of the Deathriders are not lowly equine remains but constructs in their own right, often crafted from the bodies and soultrap gems of failed Ossiarch commanders. Existence as a Kavalos steed is a humiliating thing and renders these creatures just as eager to vent cold fury upon the living as their riders.
SPEARHEAD WARSCROLL
Kavalos Deathriders
MELEE WEAPONS
AtkHitWndRndDmg
Kavalos Blade
Kavalos Blade33+4+11
Kavalos Steed’s Hooves and Teeth [Companion]
Kavalos Steed’s Hooves and Teeth
Companion
25+3+-1
Any Combat Phase
WHEEL ABOUT: The Kavalos Deathriders plunge through the enemy ranks, disengaging before the enemy can strike back.

Effect: If this unit charged this turn, roll a dice. On a 3+, this unit can move a distance up to its Move characteristic. It can move through the combat ranges of enemy units but cannot end that move in combat.

KEYWORDS
CAVALRY, WARD (6+)
Universal Core Abilities - Charge Phase
Your Charge Phase
CHARGE: With a mighty battle cry, the warriors charge into combat with the enemy.

Declare: Pick a friendly unit that is not in combat and has not used a RUN or RETREAT ability this turn to use this ability. Then, make a charge roll of 2D6.

Effect: That unit can move a distance up to the value of the charge roll. That unit can move through the combat ranges of any enemy units and must end that move within 1/2" of a visible enemy unit. If it does so, the unit using this ability has charged.
KEYWORDSCORE, MOVE, CHARGE

7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.
A model is considered to be in combat with an enemy unit if that unit is within the model’s combat range and visible to it’

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.
Army List
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