5" 6 4+ 2 The warlords of the Kruleboyz, Killabosses lead their ladz across the Great Parch, keeping them in line using violence and intimidation. Some Killabosses are accompanied by vicious Stab‐grots that they punt at nearby foes to slash at ankles and slice tendons. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Boss-hacka [Crit (Mortal)] | |||||||
| Boss-hacka Crit (Mortal) | 5 | 4+ | 3+ | 1 | 2 | ||
| MODEL | BASE SIZE |
| Killaboss | 40mm |
| Stab-grot | 25mm |
Once Per Turn (Army), Any Combat Phase |
Once Per Turn (Army), Reaction: You declared a FIGHT ability for this unit |
KEYWORDS | HERO, INFANTRY |
| DESTRUCTION, KRULEBOYZ |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
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| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
| ||
| Q: | If a HERO is able to join another HERO's regiment (e.g. The Shadow Queen joining Morathi-Khaine, do they take the place of a non-HERO unit in that regiment? |
| A: | Yes. |
The HERO keyword is used in the following Kruleboyz warscrolls:
The INFANTRY keyword is used in the following Kruleboyz warscrolls:
The DESTRUCTION keyword is used in the following Kruleboyz warscrolls:
The KRULEBOYZ keyword is used in the following Kruleboyz warscrolls: