5" 6 6+ 2 Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green- skinned kin. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Bogbark Staff [Crit (Mortal)] | |||||||
Bogbark Staff Crit (Mortal) | 3 | 4+ | 3+ | - | D3 |
MODEL | BASE SIZE |
Swampcalla Shaman | 40mm |
Pot-grot | 25mm |
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KEYWORDS | HERO, WIZARD (1), INFANTRY |
DESTRUCTION, KRULEBOYZ |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The INFANTRY keyword is used in the following Kruleboyz warscrolls:
The DESTRUCTION keyword is used in the following Kruleboyz warscrolls:
The KRULEBOYZ keyword is used in the following Kruleboyz warscrolls:
The KRULEBOYZ and INFANTRY keywords are used in the following Kruleboyz warscrolls:
The HERO keyword is used in the following Kruleboyz warscrolls:
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In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
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KEYWORDS | SPELL |
The WIZARD keyword is used in the following Kruleboyz warscrolls: