8" 15 4+ 5 Skumdrekk is something of a celebrity among the Kruleboyz, for his collection of hideous beasts numbers in the hundreds. He is the master of the Murkvast Menagerie, a swathe of mega-mangrove swamp in Ghur. The roots of these giant trees form a tangled network of stout wooden pillars, each a ready-made cage into which he has forced scores of unusual beasts. Yet it is not Skumdrekk’s impressive menagerie that has clinched his fame so much as his skill as a bet-master. With a talent for the finer points of wagering, bartering and – naturally – cheating, Skumdrekk has grown impossibly rich. Captives by the hundred are brought to the Murkvast Menagerie, and the roots of the mangrove trees are pulled aside to let specific beasts roam free. The details of who gets killed by what are the subject of an endless series of bets, with Skumdrekk and his Kountin’ Krew – a cadre of devious hobgrots backed up by troggoth muscle – presiding over the whole affair.
Skumdrekk rides the elder beast Sloppklaw, a Sludgeraker he broke to his will as a yoof and his faithful steed to this day. Though extremely near-sighted and a bit senile, Sloppklaw is still the fiercest of his kind yet encountered, and he has a talent for sudden explosions of violence – any victim caught by Skumdrekk’s snatcha-stikk and dragged near the beast’s muzzle will be swiftly eviscerated. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Snatcha-stikk [Crit (Mortal)] | |||||||
Snatcha-stikk Crit (Mortal) | 5 | 4+ | 3+ | 1 | 2 | ||
Sloppklaw’s Talons [Companion] | |||||||
Sloppklaw’s Talons Companion | 6 | 4+ | 2+ | 1 | 2 | ||
Sloppklaw’s Bite [Companion] | |||||||
Sloppklaw’s Bite Companion | 1 | 4+ | 2+ | 1 | D3+3 |
Passive |
Deployment Phase |
Deployment Phase |
Once Per Turn (Army), End of Any Turn |
KEYWORDS | RAMPAGE |
KEYWORDS | UNIQUE, HERO, MONSTER |
DESTRUCTION, KRULEBOYZ |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The DESTRUCTION keyword is used in the following Kruleboyz warscrolls:
The KRULEBOYZ keyword is used in the following Kruleboyz warscrolls:
The HERO keyword is used in the following Kruleboyz warscrolls:
| ||
The MONSTER keyword is used in the following Kruleboyz warscrolls:
The UNIQUE keyword is used in the following Kruleboyz warscrolls: