- 12 4+ 0 Skaregob Totems leer ominously through the marsh-murk. Each acts as a lodestone of Morkish magic, the energies of sinister cunning spiralling around them and seeing the strange algae splattered across them glowing with psychedelic frenzy. One who looks upon a Skaregob finds themselves assailed by whispers and jeers, their secrets laid bare through hostile mutterings and their nerves stretched to breaking point. As order breaks down, the Kruleboyz draw in closer, chuckling to themselves – just waiting for the distracted foe to stumble into the traps they have prepared... | ||
Passive |
Once Per Turn, Your Hero Phase |
Your Hero Phase |
Your Movement Phase |
KEYWORDS | FACTION TERRAIN |
DESTRUCTION, KRULEBOYZ |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The DESTRUCTION keyword is used in the following Kruleboyz warscrolls:
The KRULEBOYZ keyword is used in the following Kruleboyz warscrolls:
| ||
In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
The INFANTRY and HERO keywords are used in the following Kruleboyz warscrolls: