5" 5 5+ 2 In the Realm of Beasts, sometimes a volley of crossbow bolts the length of a man’s arm is not quite enough. So it was that the vicious-looking devices known as Beast-skewer Killbows were invented. These are not crossbows so much as orruk-portable ballistas capable of penetrating a Stonehorn’s hide and cracking apart the rocky skeleton beneath. Even the strongest man would struggle to cock such a bow, let alone carry it to battle, but for the ‘big shots’ that use them, these Killbows are constant companions.
Whenever there is a nice juicy target to be impaled, whether it be a roving monster or enemy leader, the Beast-skewer boys will set up their weapons on a solid surface, line up a shot and let fly. A snivelling grot servant is always kept close at hand to carry a quiver full of spears on the orruk big shot’s behalf and help reload the Killbow all the faster after each bolt is loosed. Should the orruk miss their mark, their assistant can look forward to a resounding thump around the noggin for ‘mukkin’ it up again’. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Beast-skewer Bolts [Anti-MONSTER (+1 Rend), Crit (Auto-wound)] | ||||||||
Beast-skewer Bolts Anti-MONSTER (+1 Rend), Crit (Auto-wound) | 24" | 2 | 4+ | 2+ | 2 | D6 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Jaggedy Blades [Crit (Mortal)] | ||||||||
Jaggedy Blades Crit (Mortal) | 2 | 4+ | 3+ | - | 1 |
Once Per Turn (Army), Your Shooting Phase |
Your Shooting Phase |
KEYWORDS | WAR MACHINE |
DESTRUCTION, KRULEBOYZ |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The DESTRUCTION keyword is used in the following Kruleboyz warscrolls:
The KRULEBOYZ keyword is used in the following Kruleboyz warscrolls:
The WAR MACHINE keyword is used in the following Kruleboyz warscrolls: