Kruleboyz – Murknob with Belcha-banna

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KRULEBOYZ WARSCROLL
Murknob
with Belcha-banna
5"
6
4+
5
The bruisers of each Kruleboyz warclan are known as Murknobs, and the most veteran amongst them are entrusted with the clan’s standard. This is no simple totem but a powerful artefact known as a Belcha-banna, enchanted by the Swampcallas to lend yet another advantage to the Kruleboyz before the fighting starts. Designed to strike terror into the hearts of their foes, it takes the appearance a giant, fanged visage upon a pole – often a highly stylised representation of Kragnos, the Earthquake God. Impaled upon the ‘teeth’ of the yawning maw is the tongue of a toad wyvern, mire-drake or some other backwater denizen. It is traditionally the Murknob himself who makes the kill and cuts the tongue from his prize; that is what he tells everyone, at any rate. The tongue is the source of the eye-wateringly ripe stink that emanates from the Belcha-banna whenever it is hoisted into the wind. This horrific smell is magnified tenfold before battle by the spells of the warclan’s shamans, who also bind the dead creature’s outraged spirit to the mouth of the banner so that it issues bellowing roars and thunderous burps. So supernaturally powerful are these sounds that they can even dissipate magic that threatens the Murknob and his boyz.
KRULEBOYZ WARSCROLL
Murknob
with Belcha-banna
MELEE WEAPONS
AtkHitWndRndDmg
Murknob Cleaver [Crit (Mortal)]
Murknob Cleaver
Crit (Mortal)
44+3+12
BATTLE PROFILE

Unit Size: 1      Points: 120
Base size: 40mm
Can be reinforced: No
Regiment Options: Any KRULEBOYZ

Passive
POWER OF KRAGNOS: When the energy of the Waaagh! hangs thick in the air, the Belcha-banna channels the mighty power of Kragnos himself, emboldening the Kruleboyz around it and warding off harmful sorcery.

Effect: Friendly KRULEBOYZ units have WARD (6+) while they are wholly within 12" of this unit.

Any Combat Phase
BREATH OF THE MIRE-DRAKES: Belcha-bannas are typically built around the severed tongue of a mire-drake, creatures so vile that even after death, their remains belch forth clouds of soulshrivelling gas.

Declare: Pick each enemy unit in combat with this unit to be the targets.

Effect: Roll a dice for each target. On a 1, this ability has no effect. On a 2-5, inflict 1 mortal damage on the target. On a 6, inflict D3 mortal damage on the target.

KEYWORDS
HERO, INFANTRY
DESTRUCTION, KRULEBOYZ
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.

The INFANTRY keyword is used in the following Kruleboyz warscrolls:

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17.2 Mortal Damage
Some abilities inflict mortal damage. If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability (see 18.2 Allocating Damage).
18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

© Vyacheslav Maltsev 2013-2024