10" 10 3+ 2 Killabosses bound for Aqshy often ride Great Gnashtoofs; already foul tempered and hot headed, these beasts are quick to adjust to the battlegrounds of the Bright Realm, ready to snatch up unsuspecting prey in their powerful jaws. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Boss-stikka [Anti-HERO (+1 Rend), Crit (Mortal)] | |||||||
| Boss-stikka Anti-HERO (+1 Rend), Crit (Mortal) | 5 | 4+ | 3+ | 1 | 2 | ||
| Great Gnashtoof’s Jaws [Companion] | |||||||
| Great Gnashtoof’s Jaws Companion | 5 | 4+ | 3+ | 1 | 2 | ||
Once Per Turn (Army), Your Movement Phase |
Once Per Turn (Army), Your Combat Phase |
KEYWORDS | HERO, CAVALRY |
| DESTRUCTION, KRULEBOYZ |
The DESTRUCTION keyword is used in the following Kruleboyz warscrolls:
The KRULEBOYZ keyword is used in the following Kruleboyz warscrolls:
The HERO keyword is used in the following Kruleboyz warscrolls:
The CAVALRY keyword is used in the following Kruleboyz warscrolls:
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