Flesh-eater Courts – Flesh-eater Courts Hero

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FLESH-EATER COURTS WARSCROLL
Flesh-eater Courts Hero
6"
5
5+
2
6+
FLESH-EATER COURTS WARSCROLL
Flesh-eater Courts Hero
MELEE WEAPONS
AtkHitWndRndDmg
Tainted Talons and Fangs
Tainted Talons and Fangs54+3+12

KEYWORDS
HERO, INFANTRY, WARD (6+)
DEATH, FLESH-EATER COURTS
18.1 Ward Saves
Units with the WARD keyword have the ‘Ward Save’ passive ability. The number after the WARD keyword indicates the ward value for the ward save. If a unit had WARD (5+), for example, its ward value would be 5. If a unit has more than one ward save, only the ward save with the lowest value applies to it; the other has no effect.

Passive
WARD SAVE: Whether through their uncanny reflexes, unnatural toughness or a source of mystical protection, these warriors can avoid otherwise lethal attacks.

Effect: In step 1 of the damage sequence (see 18.0), make a ward roll of D6 for each damage point in this unit’s damage pool. If the roll equals or exceeds this unit’s ward value, remove that damage point from the damage pool.

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