14" 6 5+ 2 Tzaangor Shamans are the most powerful of their bestial kind. Born amongst dark omens, they are favoured by the Architect of Fate and granted a daemonic Disc to raise them above their kin. They combine savage strength with instinctive magical prowess, a combination that few can resist. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Staff of Change and Ritual Dagger | |||||||
| Staff of Change and Ritual Dagger | 3 | 4+ | 3+ | 1 | D3 | ||
| Disc’s Teeth and Horns [Companion] | |||||||
| Disc’s Teeth and Horns Companion | 2 | 4+ | 3+ | 1 | D3 | ||
Your Hero Phase |
KEYWORDS | HERO, WIZARD, CAVALRY, FLY |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Passive |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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