Disciples of Tzeentch – Tzaangor Enlightened on Foot

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DISCIPLES OF TZEENTCH WARSCROLL
Tzaangor Enlightened on Foot
6"
3
4+
1
Tzaangor Enlightened are arrogant creatures, for they can see the lessons of the past as easily as mortals see daylight. They gleefully caw out the past mistakes of their enemies, unnerving them before moving in to capitalise with each blow
DISCIPLES OF TZEENTCH WARSCROLL
Tzaangor Enlightened on Foot
MELEE WEAPONS
AtkHitWndRndDmg
Tzeentchian Spear and Vicious Beak
Tzeentchian Spear and Vicious Beak24+3+12
BATTLE PROFILE

Unit Size: 3      Points: 110
Base size: 40mm
Can be reinforced: Yes
Notes: Previously Tzaangor Enlightened.
This unit will move to Warhammer Legends on 1 June 2027

Passive
VICIOUS PROTECTORS: As the fiercest of their kind, Tzaangor Enlightened are often tasked with protecting the leaders of the Arcanite Cults. Not only do they excel at slaying those who threaten their charges, but the disturbingly insightful taunts they constantly crow fill their foes with doubt, robbing their strikes of conviction.

Effect: While there is a visible friendly ARCANITE HERO within this unit’s combat range:
  • Subtract 1 from hit rolls for combat attacks that target that friendly ARCANITE HERO.
  • Add 1 to hit rolls for this unit’s combat attacks.

KEYWORDS
CHAMPION, INFANTRY
CHAOS, DISCIPLES OF TZEENTCH, ARCANITE, WARFLOCK
7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.
A model is considered to be in combat with an enemy unit if that unit is within the model’s combat range and visible to it’

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

Army List
Warscrolls collated

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Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).

The WARFLOCK keyword is used in the following Disciples of Tzeentch warscrolls:

6.0 Visibility
A target model is visible to another model (which we’ll call the ‘observing model’) if you can draw a straight line through the air (whether horizontal, diagonal or vertical) from any point on the observing model to any point on the target model that does not intersect any objects except for other models in the observing model’s unit. A target unit is visible to an observing unit if at least 1 model in the target unit is visible to at least 1 model in the observing unit. A model is always considered to be visible to itself.
If a rule or ability requires a target to be both within a given range of and visible to the unit using that ability, or to a model in that unit, both conditions must be met by the same model in the target. You could not, for instance, target a unit where one model is within range but not visible and another model is not in range but is visible.
  • If any part of another model can be seen by an observing model, both the target model and its unit are visible to that observing model.

In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes.
Combat attacks
Combat attacks are made with melee weapons. The target unit(s) must be within the combat range of the attacking model and visible to it. The model must attack with all of the melee weapons it is armed with.

The HERO and ARCANITE keywords are used in the following Disciples of Tzeentch warscrolls:

© Vyacheslav Maltsev 2013-2026