6" 2 5+ 1 6+ Gibbering and warbling, the luminescent Pink Horrors whirl and flail, generating raw magic that can manifest as blasts of unnatural fire that scour the enemy. Should they be slain, Pink Horrors can split in twain to form two lesser incarnations. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Arcane Flames [Crit (Auto-wound)] | ||||||||
| Arcane Flames Crit (Auto-wound) | 12" | 2 | 4+ | 4+ | - | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Taloned Hands | ||||||||
| Taloned Hands | 2 | 4+ | 4+ | - | 1 | |||
Passive |
KEYWORDS | INFANTRY, CHAMPION, MUSICIAN (1/10), STANDARD BEARER (1/10), WARD (6+) |
| CHAOS, DISCIPLES OF TZEENTCH, DAEMON |
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The INFANTRY keyword is used in the following Disciples of Tzeentch warscrolls:
Passive |
The CHAMPION keyword is used in the following Disciples of Tzeentch warscrolls:
The CHAOS keyword is used in the following Disciples of Tzeentch warscrolls:
The DISCIPLES OF TZEENTCH keyword is used in the following Disciples of Tzeentch warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Any Hero Phase | 1 |
Passive |
The MUSICIAN keyword is used in the following Disciples of Tzeentch warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Disciples of Tzeentch warscrolls:
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Passive |
The WARD keyword is used in the following Disciples of Tzeentch warscrolls:
The DAEMON keyword is used in the following Disciples of Tzeentch warscrolls: