Disciples of Tzeentch – Screamers of Tzeentch

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SPEARHEAD WARSCROLL
Screamers of Tzeentch
14"
3
5+
1
6+
Speeding daemon-beasts that leave shimmering trails of change-magic in the air, Screamers streak across the skies with wailing cries. They slash any foes they pass with razor-sharp horns and fins before darting down to savage their chosen quarry.
SPEARHEAD WARSCROLL
Screamers of Tzeentch
MELEE WEAPONS
AtkHitWndRndDmg
Lamprey Bite
Lamprey Bite34+3+11
Your Movement Phase
SLASHING FINS: Screamers swoop from discoloured skies to slash at their foes, performing fly-by attacks and effortless manoeuvres.

Declare: Pick an enemy unit that any models in this unit passed across this phase to be the target, then roll a dice for each model in this unit that did so.

Effect: For each 4+, inflict 1 mortal damage on the target.

KEYWORDS
BEAST, FLY, WARD (6+)
Army List
Warscrolls collated

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17.2 Mortal Damage
Some abilities inflict mortal damage. If an ability inflicts mortal damage on a unit, add that number of damage points to the unit’s damage pool for that ability (see 18.2 Allocating Damage).
© Vyacheslav Maltsev 2013-2026