8" 3 6+ 2 5+ Chainghasts are the servants and enforcers of the Great Oubliette. They are wrought from the soul-stuff of those who beseeched the gods to free them from imprisonment, whether it was justified or otherwise, but did not include Nagash in their entreaties. Their punishment is to retain a dim sliver of awareness, just enough to desire their liberty, yet be bound to obey and assist more powerful gheists in the capturing of mortal souls. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Ghastflails [Crit (Auto-wound)] | ||||||||
| Ghastflails Crit (Auto-wound) | 12" | 2 | 4+ | 3+ | 2 | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Ghastflails [Crit (Auto-wound)] | ||||||||
| Ghastflails Crit (Auto-wound) | 2 | 4+ | 3+ | 2 | 1 | |||
Your Combat Phase |
KEYWORDS | INFANTRY, FLY, WARD (5+) |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||