12" 3 6+ 1 5+ Dreadblade Harrows were once noble cavaliers in the service of an officer destined to become a Knight of Shrouds. They stood by whilst their masters betrayed their office, their people, even life itself. Outriders and bodyguards for the monarchy of the dead, they have become the Knights of Regret, riding incorporeal on the winds of Shyish to slay, discorporate and slay again without the slightest remorse. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Dreadblade [Crit (Auto-wound)] | |||||||
Dreadblade Crit (Auto-wound) | 4 | 4+ | 3+ | 1 | 2 | ||
Ethereal Steed’s Ghostly Hooves and Teeth [Companion, Crit (Auto-wound)] | |||||||
Ethereal Steed’s Ghostly Hooves and Teeth Companion, Crit (Auto-wound) | 3 | 5+ | 3+ | - | 1 |
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KEYWORDS | CORE |
KEYWORDS | CAVALRY, FLY, WARD (5+) |
DEATH, NIGHTHAUNT |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Nighthaunt warscrolls:
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The WARD keyword is used in the following Nighthaunt warscrolls:
The DEATH keyword is used in the following Nighthaunt warscrolls:
The NIGHTHAUNT keyword is used in the following Nighthaunt warscrolls:
The CAVALRY keyword is used in the following Nighthaunt warscrolls:
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KEYWORDS | CORE, MOVE, CHARGE |