8" 5 4+ 2 Each Knight of Shrouds is a traitor-commander who chose to betray their people rather than face the inevitability of death. Breaking their oaths and damning their souls forever, they abandoned their people to Nagash’s justice – only to fall into the Great Necromancer’s clutches themselves. Nagash, for his part, interpreted their betrayal not as cowardice but as wisdom, seeing value in commanders who understood that to resist his will was madness. Seized upon death and remade into cloaked wraiths, the shroud-knights now lead the hosts of the Nighthaunt into battle, compounding the weakness in their soul with every mortal army they send to the grave.
Traitors they might be, but a Knight of Shrouds still possesses a savvy understanding of military matters and a formidable talent for single combat. With the Sword of Stolen Hours that marks their rank, a Knight of Shrouds cuts down those heroes they once considered their peers and adds their siphoned vitality to their own. These wraith generals are consumed by self-hatred, of course, but when turned outwards, dark emotion can be a powerful motivator – a fact Nagash knows better than any other being in the realms. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Sword of Stolen Hours [Crit (Auto-wound)] | |||||||
Sword of Stolen Hours Crit (Auto-wound) | 5 | 4+ | 3+ | 1 | 2 |
Passive |
Reaction: You declared a FIGHT ability for this unit |
KEYWORDS | HERO, INFANTRY, FLY, WARD (6+) |
DEATH, NIGHTHAUNT |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The HERO keyword is used in the following Nighthaunt warscrolls:
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Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Nighthaunt warscrolls:
Passive |
The WARD keyword is used in the following Nighthaunt warscrolls:
The DEATH keyword is used in the following Nighthaunt warscrolls:
The NIGHTHAUNT keyword is used in the following Nighthaunt warscrolls:
The INFANTRY keyword is used in the following Nighthaunt warscrolls:
The INFANTRY keyword is used in the following Nighthaunt warscrolls:
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The non-HERO NIGHTHAUNT and INFANTRY keywords are used in the following Nighthaunt warscrolls: