8" 6 4+ 2 Where once they pledged to record only truth, now the Scriptors Mortis are cursed to extol the glory of the necrotopia. Endlessly they rewrite the scurrilous ‘lies’ of Sigmar’s glory – his liberation of Nagash in the Age of Myth foremost amongst them – and instead chronicle the victories of the Great Necromancer’s armies, penning a tableau of events far more to his liking. Yet Nagash has empowered the Scriptors to do more than observe. They are not only his propagandists but the arbiters of his grim truths, bidden to terminally censor any who would defy their place in his vision.
Should they learn the true name of a troublesome mortal, these scribes will note it down, assigning their soul to an underworld judged a fitting punishment. Boisterous warriors expecting to feast alongside their ancestors are left stranded amidst endless tundra, while crusaders against the undead stand forever immobile amongst hellscapes filled with shuffling, stinking cadavers. By carrying out esoteric rites and snuffing out an enchanted candle, the Scriptors can bring such a marked mortal’s existence to a sudden close. Enemies may strive to banish a Scriptor before their sentence is carried out, but given the presence of the other Nighthaunt drawn to and empowered by their flickering wychlight candles, this is easier said than done. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Malicious Quill [Crit (Auto-wound)] | |||||||
Malicious Quill Crit (Auto-wound) | 3 | 4+ | 4+ | - | D3 |
Once Per Turn (Army), Your Hero Phase |
Once Per Turn (Army), End of Your Turn |
KEYWORDS | HERO, INFANTRY, FLY, WARD (6+) |
DEATH, NIGHTHAUNT |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The HERO keyword is used in the following Nighthaunt warscrolls:
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Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Nighthaunt warscrolls:
Passive |
The WARD keyword is used in the following Nighthaunt warscrolls:
The DEATH keyword is used in the following Nighthaunt warscrolls:
The NIGHTHAUNT keyword is used in the following Nighthaunt warscrolls:
The INFANTRY keyword is used in the following Nighthaunt warscrolls:
The INFANTRY keyword is used in the following Nighthaunt warscrolls:
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In some cases, il might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||