8" 5 4+ 2 The deeply unsettling creatures known as Spirit Torments are Nagash’s spectral gaolers. Lords of the Great Oubliette, a continent-sized underworld said to be honeycombed with freezing dungeons and pitch-black cells, their most distinctive features are the great shacklegheist chains they drag behind them. Spirit Torments swing these malefic weapons with incredible might, chuckling darkly as the hefty iron padlocks that cap each chain strike their enemies with the force of a cannonball.
Yet the true horror of a Spirit Torment lies in their ability to trammel the life force of the slain into those same enchanted padlocks. Escape from these eldritch prisons is all but impossible – it is said they are even able to capture the discorporating energies of Stormcast Eternals before they can return to the heavens. All Spirit Torments get a dark satisfaction from peering into the depths of their arcane prisons and observing the miseries of those trapped within. In consuming their captives’ last vestiges of hope, each Torment becomes a locus of dread, empowering their fellow Nighthaunt even as mortals are assailed by waves of disconsolate terror. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Shacklegheist Chains [Crit (Auto-wound)] | |||||||
Shacklegheist Chains Crit (Auto-wound) | 5 | 4+ | 3+ | 1 | 2 |
Passive |
KEYWORDS | HERO, INFANTRY, FLY, WARD (6+) |
DEATH, NIGHTHAUNT |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The HERO keyword is used in the following Nighthaunt warscrolls:
| ||
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Nighthaunt warscrolls:
Passive |
The WARD keyword is used in the following Nighthaunt warscrolls:
The DEATH keyword is used in the following Nighthaunt warscrolls:
The NIGHTHAUNT keyword is used in the following Nighthaunt warscrolls:
The INFANTRY keyword is used in the following Nighthaunt warscrolls:
The INFANTRY keyword is used in the following Nighthaunt warscrolls:
Any Hero Phase | 1 |