6" 8 5+ 3 Mantrappers are particularly irascible and cruel ogor hunters who see no issue with using various flesh-mangling traps or snare-launchers to even the odds with enemies. While they are committed loners, they inevitably accrue small gaggles of followers – ornery hunting beasts and bickering gnoblars – who are tolerated so long as they prove useful in setting, and serving as bait for, the ogor’s traps. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Mantrap Launcher [Crit (Auto-wound)] | ||||||||
| Mantrap Launcher Crit (Auto-wound) | 15" | 4 | 3+ | 3+ | 1 | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Mantrapper’s Hunting Knife | ||||||||
| Mantrapper’s Hunting Knife | 4 | 4+ | 2+ | 1 | 2 | |||
| MODEL | BASE SIZE |
| Hrothgorn | 40mm |
| Sabretusk Thrafnir | 50 x 25mm |
| 3x Gnoblars | 25mm |
Passive |
Once Per Turn (Army), Start of Battle Round |
Once Per Turn (Army), Any Shooting Phase |
KEYWORDS | HERO, INFANTRY, BEASTCLAW |
| DESTRUCTION, OGOR MAWTRIBES, OGOR |
Once Per Turn (Army), Start of Battle Round |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
| Q: | If a HERO is able to join another HERO's regiment (e.g. The Shadow Queen joining Morathi-Khaine, do they take the place of a non-HERO unit in that regiment? |
| A: | Yes. |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Passive |
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Q: | When using the ‘Charge’ ability, does my unit need to end the charge move within 1⁄2" of an enemy unit that was visible to the charging unit at the start of that charge move? |
| A: | No. It must end the charge move within 1⁄2" of an enemy unit that is visible to the charging unit when it finishes that charge move. |
| Q: | If an ability adds to or subtracts from the number of dice that make up a charge roll, is that a modifier to the charge roll? |
| A: | No. |
The BEASTCLAW and OGOR MAWTRIBES keywords are used in the following Ogor Mawtribes warscrolls:
The HERO keyword is used in the following Ogor Mawtribes warscrolls:
The INFANTRY keyword is used in the following Ogor Mawtribes warscrolls:
The DESTRUCTION keyword is used in the following Ogor Mawtribes warscrolls:
The OGOR MAWTRIBES keyword is used in the following Ogor Mawtribes warscrolls:
The OGOR keyword is used in the following Ogor Mawtribes warscrolls:
The BEASTCLAW keyword is used in the following Ogor Mawtribes warscrolls:
The OGOR MAWTRIBES and INFANTRY keywords are used in the following Ogor Mawtribes warscrolls:
Passive |