6" 5 5+ 2 True masters of the ethersea, Isharann Tidecasters can manipulate this eldritch ocean to protect their allies and destroy their foes. They bring the Searing Sea to the Charrwind Coast, ensuring it is they who control the ebb and flow of battle. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Pelagic Staff | |||||||
| Pelagic Staff | 4 | 3+ | 4+ | 1 | D3 | ||
Once Per Turn (Army), Your Hero Phase |
KEYWORDS | HERO, WIZARD (1), INFANTRY |
| ORDER, IDONETH DEEPKIN, AELF, ISHARANN |
The INFANTRY keyword is used in the following Idoneth Deepkin warscrolls:
The ORDER keyword is used in the following Idoneth Deepkin warscrolls:
The IDONETH DEEPKIN keyword is used in the following Idoneth Deepkin warscrolls:
The AELF keyword is used in the following Idoneth Deepkin warscrolls:
The NAMARTI keyword is used in the following Idoneth Deepkin warscrolls:
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Passive |
The HERO keyword is used in the following Idoneth Deepkin warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
The WIZARD keyword is used in the following Idoneth Deepkin warscrolls:
The ISHARANN keyword is used in the following Idoneth Deepkin warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||