10" 6 5+ 2 6+ Mysterious and terrifying, the Oracle of the Abyss only rises from their lightless domain when the existence of the Deepkin is threatened. Wielding the crushing magic of the deepest ocean planes, Mathaela annihilates the Idoneth’s foes and stirs the very realmseas into violent motion. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Riptide Blast [Shoot in Combat] | ||||||||
Riptide Blast Shoot in Combat | 18" | 3 | 2+ | 4+ | 1 | D3 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Staff of the Abyss | ||||||||
Staff of the Abyss | 3 | 3+ | 4+ | 1 | D3 | |||
Dark Shoal’s Ferocious Bites [Companion] | ||||||||
Dark Shoal’s Ferocious Bites Companion | 5 | 4+ | 3+ | 1 | 1 |
![]() | 7 |
KEYWORDS | SPELL |
![]() |
KEYWORDS | UNIQUE, HERO, WIZARD (1), INFANTRY, FLY, WARD (6+) |
ORDER, IDONETH DEEPKIN, AELF, ISHARANN |
| ||
The UNIQUE keyword is used in the following Idoneth Deepkin warscrolls:
The INFANTRY keyword is used in the following Idoneth Deepkin warscrolls:
The ORDER keyword is used in the following Idoneth Deepkin warscrolls:
The IDONETH DEEPKIN keyword is used in the following Idoneth Deepkin warscrolls:
The AELF keyword is used in the following Idoneth Deepkin warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
![]() |
![]() |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Idoneth Deepkin warscrolls:
The WARD keyword is used in the following Idoneth Deepkin warscrolls:
The HERO keyword is used in the following Idoneth Deepkin warscrolls:
| ||
In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
![]() | 6 |
KEYWORDS | SPELL |
The WIZARD keyword is used in the following Idoneth Deepkin warscrolls:
The ISHARANN keyword is used in the following Idoneth Deepkin warscrolls: