6" 5 5+ 2 Lotann is the Warden of the Soul Ledgers, whose task it is to oversee the reaping of spirit-essences across the enclaves. A skilled arcanist in his own right, Lotann channels the gestalt memories of the Idoneth to empower his kin. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Meloch’s Tentacles and Weapons [Companion] | |||||||
| Meloch’s Tentacles and Weapons Companion | 8 | 4+ | 4+ | 1 | 1 | ||
Passive |
Once Per Turn, Reaction: You declared a SPELL ability for a friendly ISHARANN unit wholly within 12" of this unit |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, WIZARD (1), INFANTRY |
| ORDER, IDONETH DEEPKIN, AELF, ISHARANN |
The UNIQUE keyword is used in the following Idoneth Deepkin warscrolls:
The INFANTRY keyword is used in the following Idoneth Deepkin warscrolls:
The ORDER keyword is used in the following Idoneth Deepkin warscrolls:
The IDONETH DEEPKIN keyword is used in the following Idoneth Deepkin warscrolls:
The AELF keyword is used in the following Idoneth Deepkin warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
The HERO keyword is used in the following Idoneth Deepkin warscrolls:
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
The WIZARD keyword is used in the following Idoneth Deepkin warscrolls:
The ISHARANN keyword is used in the following Idoneth Deepkin warscrolls: