Idoneth Deepkin – Elathain’s Soulraid

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IDONETH DEEPKIN WARSCROLL
Elathain’s Soulraid
6"
2
5+
1
Elathain was dubbed the Ill-fated for failing to harvest the essence of Ghur’s Silent People. Yet the Soulrender remains dedicated as ever, wielding the grim tools of his trade to claim a bounty of spirits. Elathain’s companions are a disparate lot, the Akhelian knight Fuirann battling alongside the Namarti Tammael and the bond-beasts Duinclaw and Spinefin. Together, however, they fight as one to claim souls for their enclave.
IDONETH DEEPKIN WARSCROLL
Elathain’s Soulraid
RANGED WEAPONS
RngAtkHitWndRndDmg
Riptide Harpoon [Shoot in Combat]
Riptide Harpoon
Shoot in Combat
8"13+4+1D3
MELEE WEAPONS
AtkHitWndRndDmg
Soulraid Weapons
Soulraid Weapons23+4+11
BATTLE PROFILE

Unit Size: 5      Points: 80
MODELBASE SIZE
Fuirann, Tammael, Duinclaw32mm
Spinefin25mm
Can be reinforced: No
Notes: This unit cannot be reinforced.

Each model in this unit is armed with Soulraid Weapons. The models in this unit are:
  • Elathain Ill-fated (champion)
  • Tammael (also armed with a Riptide Harpoon)
  • Fuirann
  • Duinclaw
  • Spinefin


End of Any Turn
ELATHAIN’S LURELIGHT: Like all Isharann Soulrenders, Elathain possesses a mystical lure that can trap the souls of slain opponents so that they can be used to resurrect fallen allies.

Effect: Roll a D3. On a 2+, return a number of slain models to this unit equal to the roll.

Any Combat Phase
SOULNET: A soulnet can be used to ensnare a victim, ensuring they cannot escape their doom at the hands of the Soulrender.

Declare: If this unit’s Elathain Ill-fated is on the battlefield, pick an enemy INFANTRY unit in combat with this unit to be the target.

Effect: Roll a dice. If the roll equals or exceeds the target’s Health characteristic, 1 model in the target unit is slain.

KEYWORDS
UNIQUE, INFANTRY, CHAMPION
ORDER, IDONETH DEEPKIN, AELF, AKHELIAN, NAMARTI
Shooting attacks
Shooting attacks are made with ranged weapons. The target unit(s) must be within a distance equal to the Range characteristic of the weapon being used and visible to the attacking model. Models cannot make shooting attacks if their unit is in combat, unless otherwise specified (see 20.0 Weapon Abilities).
Shoot in Combat
This weapon can be used to make shooting attacks even if the attacking unit is in combat.
3.3 Reinforced Units
When you add a unit to your army roster, you can add it as a reinforced unit. A reinforced unit has twice as many models as its minimum unit size and costs twice as many points. If a unit has a minimum unit size of 1, it cannot be reinforced.
18.3 Slain Models
The commander of a unit must pick which model(s) in the unit are slain. However, after each slain model is removed, the unit must be in a single coherent group (see 15.1). If this is not possible, continue to remove models, one at a time, until the unit is in a single coherent group. You must remove the fewest models possible to make the unit a single coherent group.

The UNIQUE keyword is used in the following Idoneth Deepkin warscrolls:

1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The CHAMPION keyword is used in the following Idoneth Deepkin warscrolls:

The NAMARTI keyword is used in the following Idoneth Deepkin warscrolls:

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