12" 8 3+ 2 Volturnos is the greatest warrior of the Idoneth, famed throughout the enclaves for his unrivalled skill. He is the last living Cythai, that aelven race from which the Idoneth descended. It was from Teclis that he received first hand the ‘eolas’, the great gift of learning and magic that the god bestowed upon his newly created aelves. Perhaps it was this gift of enlightenment that allowed Volturnos to sense Teclis’s increasing revulsion at that which he had wrought. Volturnos survived Teclis’s wrath and fled Hysh with his comrades. In doing so, he forever made himself a pariah to his former god and a hero amongst the majority of his people.
Volturnos has proved himself a grand commander, uniting the fractious enclaves in the face of several grave threats. Though not all Idoneth consider him their ruler, there is no Akhelian or Isharann who does not feel a stirring wave of pride upon witnessing the High King take to battle atop Uasall, a prince amongst Deepmares. The lack of one eye does not seem to diminish Volturnos’s prowess in the least. Wielding the Astra Solus, his legendary blade, the High King cuts down any foe foolish enough to challenge him. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Uasall’s Fangs, Talons and Lashing Tails [Companion] | |||||||
Uasall’s Fangs, Talons and Lashing Tails Companion | 4 | 4+ | 3+ | 1 | 2 | ||
The Astra Solus [Charge (+1 Damage)] | |||||||
The Astra Solus Charge (+1 Damage) | 6 | 2+ | 3+ | 2 | 2 |
Once Per Battle, Any Combat Phase |
Passive |
Passive |
KEYWORDS | WARMASTER, UNIQUE, HERO, CAVALRY, FLY |
ORDER, IDONETH DEEPKIN, AELF, AKHELIAN |
The UNIQUE keyword is used in the following Idoneth Deepkin warscrolls:
The ORDER keyword is used in the following Idoneth Deepkin warscrolls:
The IDONETH DEEPKIN keyword is used in the following Idoneth Deepkin warscrolls:
The AELF keyword is used in the following Idoneth Deepkin warscrolls:
The AKHELIAN keyword is used in the following Idoneth Deepkin warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
| ||
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Idoneth Deepkin warscrolls:
The HERO keyword is used in the following Idoneth Deepkin warscrolls:
The CAVALRY keyword is used in the following Idoneth Deepkin warscrolls: