MISSILE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Long Fusil | |||||||
Long Fusil | 24" | 3 | 3+ | 3+ | -1 | D3 | |
MELEE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Warhulk Mace | |||||||
Warhulk Mace | 2" | 3 | 3+ | 3+ | -2 | D3 |
KEYWORDS | ORDER, CITIES OF SIGMAR, HUMAN, OGOR, FREEGUILD, CASTELITE, HERO, FUSIL-MAJOR, FUSIL-MAJOR ON OGOR WARHULK |
The ORDER keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:
The HUMAN keyword is used in the following Cities of Sigmar warscrolls:
The HERO keyword is used in the following Cities of Sigmar warscrolls:
In most cases, modifiers are cumulative. However, some dice rolls, such as hit and wound rolls, will specify that the roll cannot be modified by more than +1 or -1. When this is the case, add up all the modifiers that apply, and if the total is more than +1 or -1, treat it as being either +1 or -1 as appropriate. | ||
The CASTELITE keyword is used in the following Cities of Sigmar warscrolls:
The FREEGUILD keyword is used in the following Cities of Sigmar warscrolls: