Cities of Sigmar – Brethren of the Bolt

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Brethren of the Bolt

The Brethren of the Bolt worship Sigmar in his aspect as a bringer of divine lightning, and they channel electrical charge from the air into their weapons. Each carries a crude disc of hammered copper in order to better guide lightning towards them.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Lectroshock Club
Lectroshock Club1"34+4+-12
Brethren Weapons
Brethren Weapons1"24+4+-1

Unit Size: 4      Points: 120
Battlefield Role: None
Friar Galvic32mm
Soror Tazat, Acolyte Arcus and Scorched Yakob25mm
Notes: Single, Unique. Pater Filius and Brethren of the Bolt units must be taken as a set. Although taken as a set, each is a separate unit.

The models in the Brethren of the Bolt are Friar Galvic, Soror Tazat, Acolyte Arcus and Scorched Yakob. Friar Galvic is armed with a Lectroshock Club. Soror Tazat, Acolyte Arcus and Scorched Yakob are each armed with Brethren Weapons.

Crackling with Faith: The half-sane Brethren of the Bolt draw their power from the Azyrite thunderstorms above to charge their weapons and smite the foes of Sigmar.
If an unmodified hit roll for an attack made by this unit is 6, you can pick another enemy unit within 6" of this unit that was not targeted by that attack. That enemy unit suffers 1 mortal wound after the attack has been resolved.

Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The ORDER keyword is used in the following Cities of Sigmar warscrolls:

The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:

Army List
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14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The DEVOTED OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:

Leader, Behemoth
© Vyacheslav Maltsev 2013-2024