Planting their pavises in the ground, Freeguild Fusiliers form up into a defensive line that is effectively a fortress battlement brought to the field. From this defensive position, they unleash continuous volleys of fire from their sturdy fusil-cannons amidst drifting clouds of blackpowder smoke.
Unit Size: 10
Points: 160
Battlefield Role: None
Base size: 28.5mmNotes: For each
Freeguild Steelhelms unit included in an army, 1 Freeguild Fusiliers unit can be included in the army as a Battleline unit.
Each model in a Freeguild Fusiliers unit is armed with a Fusil-cannon and Bayonet.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
•
Castelite Formation
CHAMPION: 1 model in this unit can be a Fusil-Sergeant. Add 2 to the Attacks characteristic of that model’s Fusil-cannon. Alternatively, that model can be armed with a Brace of Pistols instead of a Fusil-cannon.
STANDARD BEARER: 1 in every 10 models in this unit can be a Fusilier Herald. Add 1 to the Bravery characteristic of this unit while it includes any Fusilier Heralds.
Designer’s Note: The Blackpowder Squire isn’t a model for rules purposes; it is a marker for the Resupply Run ability.
Fusiliers, Fire!: When in position, Fusiliers unleash devastating volleys of fire into the enemy lines.
Each time a model shoots with a Fusil-cannon, if its unit is in a fortified position, use the Fortified Position weapon characteristics. Otherwise, use the Mobile weapon characteristics.
Fortified Position: Heavy pavises are slammed into the dirt, forming a wall of oak and iron as strong as a fortification.
At the start of the battle, this unit is in a fortified position. In addition, at the end of your
movement phase, if this unit both remained stationary and was not set up in that phase, it can establish a fortified position. Once this unit is in a fortified position, it remains so until it moves or is removed from the battlefield. While this unit is in a fortified position, you can ignore negative
modifiers to
save rolls for attacks made with missile weapons that target it.
Resupply Run: As ammunition runs low, Blackpowder Squires are dispatched to bring fresh supplies to the line.
Once per battle, at the start of your
shooting phase in the third or subsequent
battle rounds, you can say that this unit will be resupplied by its Blackpowder Squire. If you do so, you can re-roll
hit rolls for attacks made with missile weapons by this unit until the end of that phase.