Kruleboyz – Beast-skewer Killbow

This warscroll does not meet the selection criteria (see Settings tab).
SPEARHEAD WARSCROLL
Beast-skewer Killbow
5"
5
5+
2
Orruks are not renowned for their ability to shoot straight, but the Kruleboyz known as ‘Big Shots’ understand the benefit of maiming your prey from as far away as possible. Beast-skewer Killbows are designed to take down the realms’ mightiest monsters, and the oversized missiles they hurl can indeed punch through several inches of armoured hide or bone plating with ease. Such is the force with which these missiles strike home that they can also impale several man-sized targets at once.
SPEARHEAD WARSCROLL
Beast-skewer Killbow
RANGED WEAPONS
RngAtkHitWndRndDmg
Beast-skewer Bolts [Crit (Auto-wound)]
Beast-skewer Bolts
Crit (Auto-wound)
24"24+2+2D6
MELEE WEAPONS
AtkHitWndRndDmg
Jaggedy Blades [Crit (Mortal)]
Jaggedy Blades
Crit (Mortal)
24+3+-1
Passive
SKEWERED: Beast-skewer bolts are designed to inflict horrendous wounds on monstrous quarry.

Effect: The Damage characteristic of this unit’s Beast-skewer Bolts is 6 instead of D6 if the target is a MONSTER.

KEYWORDS
WAR MACHINE
Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
Crit (Auto-wound)
If an attack made with this weapon scores a critical hit, that attack automatically wounds the target. Make a save roll as normal.
© Vyacheslav Maltsev 2013-2026