Daughters of Khaine – Hag Queen

This warscroll does not meet the selection criteria (see Settings tab).
SPEARHEAD WARSCROLL
Hag Queen
6"
5
5+
2
6+
Highest ranking of the Khainite priestesses are the Hag Queens. These zealous and cruel-hearted aelves lead their sisters in worship of the Bloody-Handed One, reciting violent dogma and brandishing sacred relics to drive their fellow Khainites into a frenzied fury.
SPEARHEAD WARSCROLL
Hag Queen
MELEE WEAPONS
AtkHitWndRndDmg
Blade of Khaine
Blade of Khaine53+4+12
Any Combat Phase
BLOODY INCITEMENT: The Hag Queen drives her followers into a violent rage.

Declare: Pick a visible friendly unit wholly within 12" of this unit to be the target.

Effect: If this unit is in combat, the target’s melee weapons have Crit (Auto-wound) for the rest of the turn.

If this unit is not in combat, roll a dice. On a 3+, the target’s melee weapons have Crit (Auto-wound) for the rest of the turn.

KEYWORDS
HERO, PRIEST, INFANTRY, WARD (6+)
6.0 Visibility
A target model is visible to another model (which we’ll call the ‘observing model’) if you can draw a straight line through the air (whether horizontal, diagonal or vertical) from any point on the observing model to any point on the target model that does not intersect any objects except for other models in the observing model’s unit. A target unit is visible to an observing unit if at least 1 model in the target unit is visible to at least 1 model in the observing unit. A model is always considered to be visible to itself.
If a rule or ability requires a target to be both within a given range of and visible to the unit using that ability, or to a model in that unit, both conditions must be met by the same model in the target. You could not, for instance, target a unit where one model is within range but not visible and another model is not in range but is visible.
  • If any part of another model can be seen by an observing model, both the target model and its unit are visible to that observing model.

In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes.
7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.
A model is considered to be in combat with an enemy unit if that unit is within the model’s combat range and visible to it’

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
Crit (Auto-wound)
If an attack made with this weapon scores a critical hit, that attack automatically wounds the target. Make a save roll as normal.
© Vyacheslav Maltsev 2013-2026