12" 2 5+ 1 6+ Khinerai Lifetakers are swift-attack specialists, elite ambushers who swoop into battle to scythe down foes with their barbed sickles. They rake enemy formations in combat before flying out of the melee to seek other vulnerable prey. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Barbed Sickle | |||||||
| Barbed Sickle | 2 | 3+ | 4+ | 1 | 1 | ||
Once Per Turn (Army), Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
KEYWORDS | INFANTRY, CHAMPION, FLY, WARD (6+) |
| ORDER, DAUGHTERS OF KHAINE |
| ||
The INFANTRY keyword is used in the following Daughters of Khaine warscrolls:
Passive |
The WARD keyword is used in the following Daughters of Khaine warscrolls:
The ORDER keyword is used in the following Daughters of Khaine warscrolls:
The DAUGHTERS OF KHAINE keyword is used in the following Daughters of Khaine warscrolls:
Passive |
The CHAMPION keyword is used in the following Daughters of Khaine warscrolls:
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Daughters of Khaine warscrolls: