8" 2 5+ 1 Blood Sisters are powerful warriors employed either as bodyguards for High Priestesses or Bloodwrack Medusae, or as a potent vanguard for the war covens. They are renowned for the particular cruelty and spite they display upon the battlefield, for they enjoy agonising their victims for prolonged periods before the killing stroke comes. Each Blood Sister is equipped with a heartshard glaive – a heavy polearm ideal for driving through armour and ribs to impale an enemy’s heart. Their kragath war-masks are crafted to recall the god of murder’s own terrible visage. Each kragath is also layered with illusory enchantments that allow the wearer to take the form of a normal aelf, should the occasion require it.
Blood Sisters can channel the blackness of their tainted souls into a strike known as the scáth touch. The lightest contact from such a blow can transform the victim into an unmoving crystal statue that is still horrifically conscious. The brood nests of the Melusai are lined with these living monuments. As sensualists, the Blood Sisters consider an eternity of sensory deprivation the worst of all possible fates, hence their delight in inflicting it upon others. For a Blood Sister, the ultimate cruelty is to thrust her glaive quickly enough to slice out a foe’s beating heart while transmuting them to still-living crystal. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Heartshard Glaive [Crit (Mortal)] | |||||||
Heartshard Glaive Crit (Mortal) | 2 | 3+ | 4+ | 1 | 2 |
Any Combat Phase |
KEYWORDS | INFANTRY, CHAMPION, WARD (6+) |
ORDER, DAUGHTERS OF KHAINE, MELUSAI |
The INFANTRY keyword is used in the following Daughters of Khaine warscrolls:
Passive |
The WARD keyword is used in the following Daughters of Khaine warscrolls:
The ORDER keyword is used in the following Daughters of Khaine warscrolls:
The DAUGHTERS OF KHAINE keyword is used in the following Daughters of Khaine warscrolls:
Passive |
The CHAMPION keyword is used in the following Daughters of Khaine warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
The MELUSAI keyword is used in the following Daughters of Khaine warscrolls: