6" 1 5+ 1 6+ Clad in gleaming armour and wielding twin-pronged valthrai polearms, Blood Hags are the fighting elite of the Khainite aelves. They march into battle beside the war-shrines and warlords of the cult, messily executing any foes who dare come too close. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Ki’raich | ||||||||
| Ki’raich | 10" | 1 | 3+ | 4+ | 1 | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Valthrai | ||||||||
| Valthrai | 3 | 3+ | 4+ | 1 | 1 | |||
Passive |
Once Per Turn (Army), Reaction: You declared the ‘Blessings of Khaine’ ability |
KEYWORDS | INFANTRY, CHAMPION, STANDARD BEARER (1/10), WARD (6+) |
| ORDER, DAUGHTERS OF KHAINE, AELF |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
The INFANTRY keyword is used in the following Daughters of Khaine warscrolls:
Passive |
The WARD keyword is used in the following Daughters of Khaine warscrolls:
The ORDER keyword is used in the following Daughters of Khaine warscrolls:
The DAUGHTERS OF KHAINE keyword is used in the following Daughters of Khaine warscrolls:
The AELF keyword is used in the following Daughters of Khaine warscrolls:
Passive |
The CHAMPION keyword is used in the following Daughters of Khaine warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Daughters of Khaine warscrolls:
Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Once Per Turn (Army), End of Any Turn |