5" 5 4+ 2 6+ 2 As High Emissarian, it is Vokmortian’s duty to ensure that ample bone is harvested in order to replenish the Ossiarch legions as they battle across the Realm of Fire. This he achieves through terrifying oratory, dark magic and ruthless precision. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Gaze of Death | ||||||||
| Gaze of Death | 12" | 1 | 3+ | 2+ | 1 | D6 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Staff of Retribution | ||||||||
| Staff of Retribution | 3 | 4+ | 3+ | 1 | D3 | |||
Your Hero Phase |
Your Hero Phase | 7 |
| KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, WIZARD (2), INFANTRY, WARD (6+), RELENTLESS DISCIPLINE (2) |
| DEATH, OSSIARCH BONEREAPERS |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
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| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
| Q: | When making shooting attacks, can all models in the attacking unit shoot even if the target unit is not visible to some of those models? |
| A: | No, the only models in the attacking unit that can make shooting attacks are those that the target unit is visible to. |
| Q: | When a unit uses a SHOOT ability, does it have to shoot with all of the ranged weapons that it is armed with? |
| A: | Yes. |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
The OSSIARCH BONEREAPERS keyword is used in the following Ossiarch Bonereapers warscrolls:
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| Q: | Do models removed as a result of a unit being out of coherency count as having been slain? |
| A: | Yes. |
Passive |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
| Q: | Is mortal damage inflicted by a miscast considered to be ‘mortal damage inflicted by a SPELL ability’ for the purposes of abilities like a Morghast Archai unit’s ‘Ebon-wrought Armour’ ability? |
| A: | No. |
The WARD keyword is used in the following Soulblight Gravelords warscrolls:
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The HERO keyword is used in the following Ossiarch Bonereapers warscrolls:
The INFANTRY keyword is used in the following Ossiarch Bonereapers warscrolls:
The RELENTLESS DISCIPLINE keyword is used in the following Ossiarch Bonereapers warscrolls:
The DEATH keyword is used in the following Ossiarch Bonereapers warscrolls:
The OSSIARCH BONEREAPERS keyword is used in the following Ossiarch Bonereapers warscrolls:
The UNIQUE keyword is used in the following Ossiarch Bonereapers warscrolls:
The WIZARD keyword is used in the following Ossiarch Bonereapers warscrolls: