Weird Energy: The focused Waaagh! energy absorbed by a Weirdfist’s shaman has a tendency to overcharge their spells and incantations.
If the WEIRDNOB SHAMAN
from this battalion is wholly within 18" of 2 or more units from the same battalion that each have 10 or more models, it can use its Brutal Power
ability to attempt to cast Green Puke
twice, in addition to any other spells it can cast, instead of only once.