Orruk Warclans – Ardfist
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Warscroll Battalion

Ardfist

ORGANISATION
 • 1 Orruk Warchanter
 • 3-5 Orruk Ardboys units
PITCHED BATTLE PROFILE

Unit Size: -      Points: 120
Battlefield Role: Warscroll Battalion

BATTALIONS

This warscroll battalion can be used in the following warscroll battalions:
 • Brawl
 • Dakkbad’s Brawl

ABILITIES

Drawn to the Waaagh!: The powerful beat drummed out by a Warchanter draws ever more Ardboys to the fight.
You can use this command ability if the ORRUK WARCHANTER from this battalion is on the battlefield when a unit from this battalion is destroyed. If you do so, roll a dice. On a 4+, a new unit identical to the one that was destroyed is added to your army. Set up the new unit wholly within 6" of the edge of the battlefield and more than 9" from all enemy units.
6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).

The ORRUK and WARCHANTER keywords are used in the following Orruk Warclans warscrolls:

Leader
© Vyacheslav Maltsev 2013-2021