Orruk Warclans – Kop Rukk
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Warscroll Battalion

Kop Rukk

ORGANISATION
 • 2-5 Wardokks
 • 2-5 Savage Orruk Morboys units
PITCHED BATTLE PROFILE

Unit Size: -      Points: 140
Battlefield Role: Warscroll Battalion

BATTALIONS

This warscroll battalion can be used in the following warscroll battalions:
 • Big Rukk

ABILITIES

Savage Weird Power: The build up of Waaagh! energy in the presence of so many crazed orruks supercharges the Wardokks’ power, making them even more dangerous.
At the start of your hero phase, you can pick 1 WARDOKK from this battalion that is wholly within 18" of 2 or more units from the same battalion that each have 10 or more models. That WARDOKK can attempt to cast the Fists of Gork spell from the Wurrgog Prophet warscroll in that phase, in addition to any other spells it can cast.

The WARDOKK keyword is used in the following Orruk Warclans warscrolls:

Leader
• Wardokk
19.1 Casting Spells
In your hero phase, you can attempt to cast spells with friendly WIZARDS. You cannot attempt to cast the same spell more than once in the same hero phase, even with a different WIZARD. In order to attempt to cast a spell, pick a friendly WIZARD, say which of the spells that they know will be attempted, and then make a casting roll by rolling 2D6. If the casting roll is equal to or greater than the casting value of the spell, the spell is successfully cast.
© Vyacheslav Maltsev 2013-2021