Orruk Warclans – Man-skewer Boltboyz
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5"
2
6+
5
WARSCROLL

Man-skewer Boltboyz

The fiendish crossbows wielded by the Man-skewer Boltboyz are powerful enough to take down a charging grunta with one shot, while the poisons coating their projectiles induce spasming deaths that are highly entertaining to these cruel orruks.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Man-skewer Crossbow: Hasty Shot
Man-skewer Crossbow: Hasty Shot12"24+3+-12
Man-skewer Crossbow: Aimed Shot
Man-skewer Crossbow: Aimed Shot24"12+3+-12
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Jaggedy Blade
Jaggedy Blade1"24+4+-1
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 120
Battlefield Role: None
Base size: 32mm
Notes: Battleline in a Big Yellers army

Each model in a Man-skewer Boltboyz unit is armed with a Man-skewer Crossbow and Jaggedy Blade.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Middul Finga
 • The Weeping Fangz
 • Big Grikk’s Kruleshots

CHAMPION: 1 model in this unit can be a Boltboy Boss. Add 1 to the Attacks characteristic of that model’s missile weapons.

Pick ’Em Off: Boltboyz prefer to keep well away from the main battleline when possible, remaining stationary to fire carefully aimed shots at their enemies.
When this unit attacks with a Man-skewer Crossbow, use the Aimed Shot missile weapon characteristics if it did not make a normal move in the same turn and is more than 3" from all enemy units. Otherwise, use the Hasty Shot missile weapon characteristics.

KEYWORDS
DESTRUCTION, ORRUK WARCLANS, ORRUK, KRULEBOYZ, MAN-SKEWER BOLTBOYZ

The DESTRUCTION keyword is used in the following Orruk Warclans warscrolls:

The ORRUK WARCLANS keyword is used in the following Orruk Warclans warscrolls:

Artillery
Warscroll Battalion

and others...
Army List
Warscrolls collated

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8.1 Normal Move
When you pick a unit to make a normal move, you can move each model in that unit a distance in inches equal to or less than the Move characteristic shown on the unit’s warscroll. Units cannot move within 3" of enemy units when making a normal move. Units cannot make a normal move if they are within 3" of an enemy unit.
© Vyacheslav Maltsev 2013-2024