Orruk Warclans – Swampboss Skumdrekk
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8"
15
4+
6
WARSCROLL

Swampboss Skumdrekk

MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Spiked Snatcha-stikk
Spiked Snatcha-stikk3"43+3+-12
Grasping Talons
Grasping Talons3"3+3+-12
Noisome Bite
Noisome Bite1"13+2+-1
Thrashing Tail
Thrashing Tail1"23+-22
DAMAGE
Wounds SufferedGrasping TalonsNoisome BiteThrashing Tail
0-56D3+42+
6-85D3+33+
9-114D3+24+
12+3D3+15+
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 320
Battlefield Role: Leader, Behemoth
Notes: Single, Unique

Swampboss Skumdrekk is armed with a Spiked Snatcha-stikk.

MOUNT: This unit’s Sludgeraker Beast is armed with Grasping Talons, a Noisome Bite and a Thrashing Tail. The Venom-encrusted Weapons battle trait applies to attacks made with a Sludgeraker Beast’s Grasping Talons and Noisome Bite even though it is a mount.

Bet-master: Skumdrekk and his hobgrot kountin’ krew take bets at the start of a battle as to which of the lads will die first. If they win, as more often than not they do, they gloat loudly about their good judgement and the takings they will rake in at battle’s end.
If this unit is part of your army, after deployment but before the first battle round begins, you can pick 1 friendly HOBGROT unit to be the Kountin’ Krew and 1 friendly unit to be the bet. You cannot pick this unit or the Kountin’ Krew to be the bet.

If the bet is the first friendly unit to be destroyed during the battle, you can pick 1 extra triumph enhancement for your army that can be used during the battle and even if the points total of your army is not less than that of your opponent’s army. The unit that is chosen to benefit from the triumph must be either this unit or the Kountin’ Krew.

Sludgeraker Venom: The underbelly of a Sludgeraker Beast is coated in rotting detritus, encrusted marsh-slime and the beast’s own excretions - a highly virulent mixture which is used by nearby Kruleboyz to coat their weapons.
Add 1 to the number of mortal wounds caused by the Venom-encrusted Weapons battle trait if the unmodified hit roll was 6 and the attacking unit is wholly within 12" of any friendly units with this ability.

Designer’s Note: If a unit is affected by this ability and has been given a poison from the Swampcalla Shaman’s Poisons and Elixirs ability, this ability does not affect unmodified hit rolls of 5 and only affects unmodified hit rolls of 6.

Expert Snatch and Grab: Skumdrekk and Sloppklaw work together with terrifying precision to seize a victim, disarm them and stuff them into a waiting cage.
Once per battle, at the end of the combat phase, you can pick 1 enemy model that has a Wounds characteristic of 7 or less, does not have a mount and is within 3" of this unit, and roll 2D6. If the roll is equal to or greater than that enemy model’s Wounds characteristic, it is slain.

KEYWORDS
DESTRUCTION, ORRUK WARCLANS, ORRUK, SLUDGERAKER BEAST, KRULEBOYZ, GRINNIN’ BLADES, HERO, MONSTER, SNATCHABOSS, SWAMPBOSS SKUMDREKK
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
Army List
Warscrolls collated
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
22.3.1 Mounts, Companions and Crew
Sometimes the description on a warscroll will say whether the models in the unit have mounts, companions or a crew. When a model attacks, its mount, companions and crew attack too, and when the model is removed from play, its mount, companions and crew are removed too. For rules purposes, companions and crew are treated in the same manner as mounts.

The SLUDGERAKER BEAST keyword is used in the following Orruk Warclans warscrolls:

Leader, Behemoth

The SNATCHABOSS keyword is used in the following Orruk Warclans warscrolls:

Leader, Behemoth

The HOBGROT keyword is used in the following Orruk Warclans warscrolls:

None
© Vyacheslav Maltsev 2013-2021